Experience
- Mid-weight
- Senior
Open to…
- Part-time freelance
- Full-time freelance
- Part-time employment
- Full-time employment
Working locations
- Office
- Hybrid
- Remote
Hard working, dedicated and practical, with a good eye for detail, I have over 15 years’ experience in VFX in general and eight years on Crowd simulation work in particular. I work well with teams and enjoy collaborating with and learning from colleagues. I believe my strengths lie in problem solving and finding solutions that bring the very best quality output for the client.
I have worked with Houdini for over 10 years, Maya for 15 years and I have lots of experience with complicated VFX pipelines and creating Crowd workflows from scratch. I also have experience in tool creation and workflow enhancements created using Houdini, Python QT and scripting in Linux and MS.